Nintendo did it again. Sort of.

To save you some time, if you liked Breath of the Wild, you'll like Tears of the Kingdom as well. If you didn't, nothing will change your mind.

It's all here. Engaging exploration, cute visuals, lots of surprises, crazy breakable weapons, shrines, great OST, koroks, creepy enemies, cool towers, funny writing, a nice story and endless gameplay possibilities.

Only now you have some pretty new and impressive things to keep things fresh. Ascend is probably one of my favorite mechanics ever in a game, ultrahand is godsend, endlessly attaching things to your items never gets old and rewinding is pretty useful and creative. I'm not a "puzzle" guy and I thought these new things weren't going to stick the landing with me, but I was definitely wrong. It all works very well.

There are also two new maps. The sky islands and the depths. I absolutely loved everything in the sky, especially how well they were implemented to the story. It's astonishing. The depths were pretty fun and ominous at first, but became annoying and repetitive after a while.

TOTK is definitely remarkable, with plenty of things to catch you off guard, from the story to gameplay. The ending nearly brought me to tears, with some of the best "cinematic" moments and battles I've experienced in this franchise. It is, without a doubt, a good sequel to BOTW. A good one, with few flaws to point at.

Yet, one major feeling slowly crawled inside me on my 180h playthrough.

The sense of novelty kinda vanishes. Don't get me wrong, a game isn't supposed to throw new and shocking things at you at all times! But that overwhelming feeling I had when I played BOTW faded after 80h in. I felt like I was pretty much done with it after experiencing nearly everything new that the game had to offer. But there were MANY other things to do and explore. Felt like I was playing BOTW again and, although I LOVE that game, its replay factor might be its weakest aspect. The story is very shallow as well. Not that the first one was amazing, but it worked. Now it just...doesn't. It hardly even mentions the previous one.

That's really the only thing I have to complain about it. Or the biggest thing, in a way. A few problems from the previous entry are still here (like how they handle the "memories" and the infinite shrine hunting) or how the new "friend abilities" don't hold a candle to the likes of Revali's Gale or Mipha's Grace.

Tears of the Kingdom is a great game and there's A LOT to talk about it. But, for now, I'll just repeat what I said before: if you're like me, and you loved BOTW, pick this one up now. If you didn't, it will not change your mind.

Reviewed on Feb 04, 2024


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