i try to be an empathetic person, especially in regards to art. it is of extreme priority to me that i embody someone who can pinpoint the beautiful in all things; no matter the circumstances under which they were conceived, or the questionable intentions they may have embedded. i even hold a particular fondness for the universally-regarded-as-dog-cock movie this game is based on.

with that being said:

it takes a awful lot for me to call a game “unplayable”. if ever something truly felt like that to me, it likely would have my intrigue (or at least my sympathy) just by nature of being so impotent.

this cuts so much deeper than being unplayable. it is a genuinely nauseating experience. a game under no anesthetic; alive and functional to the most barebones extent, spread wide open by two gloved hands as if inviting you to peer inside in devastation. a trampled graveyard for careers in the arts, commodified into a 4D ride experience at—you guessed it—universal studios.

Reviewed on Mar 28, 2024


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