Pretty bare bones and also pretty boring. It's not really the MMO that they claim it to be. Like sure, there's players who are running around the map alongside you that you can talk to, but there's no activities or questlines that you can do with them. The social interactions only go as far as an /all chat that rarely gets used aside from pointing out where special trees are that require multiple people to chop down. You can group up with players for a more private chat, but there's a limit of like 4? I think, and even then, there's just nothing to do with them aside from maybe fishing next to each other in the same pond.

I suppose the main draw for the typical person who would pog at a game like this would be the house building and NPC relationship building, but neither of those are enjoyable in this game to be honest. Once you get past the initial tutorial, you find out pretty quickly that not only do you have to craft ingredients into more ingredients, you also have to wait for those ingredients to be made. Something like 2 or so minutes in real time per plank of wood or stone? Which gets even more time consuming with other ingredients. Some items require a plethora of that shit to make too, so the game basically runs on mobile game time mechanics to achieve any progress. It makes the game extremely grindy for living room furniture. No thank you. Since this is a free game, it honestly wouldn't surprise me if they introduce monetized boosters for that crap down the line, if they haven't already.

I also found it weird that each server runs on it's own timer as well, where all the NPCs go to bed with their own sleep schedules like it's Animal Crossing or something. So often times you need to finish a questline with someone and you can't because it's 12:00 AM and they don't wake up until it's noon. The NPCs themselves aren't really that interesting either to begin with anyways. You can date almost all of them for some reason so it's kind of like literally every player is just dating all 12 of your partners too.

Yeah, it's just kind of a really lackluster amalgamation of other farm games with really tedious mechanics blocking you from achieving any real progress within a reasonable amount of time. Once I got to the actual aspect of building my own house and crafting the furniture, I fell asleep pretty quickly. Calling this an MMO is a bit of a stretch. Sure, all MMO's have a grindy aspect to them, but they also have a major social draw to them as well that balances that out. I'm sure since it's another live-service game it'll have things added to it later but I'm not particularly interested in finding out.

Reviewed on Dec 17, 2023


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