This game made me realize that I am completely unbothered by survival action horror games. I suppose I am much too desensitized to endless waves of flailing arm monsters and repulsive explodey boys because I found myself getting way more annoyed every passing minute as opposed to terrified and pooping my pants.

This isn't really the game's fault so I'm not going to ding it too harshly for that, although I didn't really feel any tension at all. I always knew that when I entered a big room, it would result in the classic jumpscare stinger noise and then hordes of the same 3 enemies would start pouring out from the ceiling again.

It was made competently well and had a pretty thorough line of mystery from start to end, which was at least enjoyable. The act of cutting off limbs is a creative way of dealing with constant droves of enemies and their varying types you run into.

I do blame this game for having obnoxious, unskippable death scenes though that definitely inspired other games to do so. After the first three deaths and past the initial "POGGERS, I GOT DISEMBOWELED!!!!!", it does start to wear off pretty fast. (I know it's inspired by RE4 OG, but they just went nutty here.)

If your response to this criticism is to just "get better" at the action horror survival game, I'll have you know that your Mom is great in bed.

The PC port also has terrible audio mixing where Volume 10% is actually like 4,000% and I am deaf now, so I won't be hearing anymore horror jumpscare stingers at all anymore. Thanks for that.

Reviewed on Jul 31, 2023


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