Utilizing the interactivity of this medium to tell the history of a game and creator is the perfect use of this technology. Being able to work your way through this timeline and jump into an unfinished prototype, or a specific retro version of a game being discussed, adds invaluable context to the documentary that a simple video version could never provide. Jordan Mechner's unbelievable level of self-diarizing made him the perfect candidate for the first of this Gold Master series, in a way that I'm now actually worried about how others will be able to follow this up with similar historical assets.

Karateka was a game I knew basically nothing about, so learning about its impact on gaming through this was incredibly fascinating. Though I don't think the filmed documentary sections in this were of the highest quality, the whole package still got across the importance of this game's use of rotoscoping, music, and dramatic styling at this point in gaming history. While I'd never played Karateka before this, I had played Prince of Persia, and it was easy to see the lineage there in hindsight. Though Karateka seems somewhat slight by today's standards, it was still fun to play through the various versions of it, especially with the historical context in place.

This style of gaming documentary is such an easy recommendation from me, and I can't wait to play more in this series.

Reviewed on Mar 21, 2024


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