First, this is fundamentally a kids game. Which is fine! There's no violence. The stakes are low. There's a couple of funny jokes and lots of cute animals.

Second, the game is like 20% too long. At first I was drawn in by exploring all the areas I unlocked, but as the game progressed, less and less secrets were revealed. Everything seemed frontloaded.

Third, just because a game is for kids doesn't mean it needs to be simplified to the point of being trivial. The townbuilding is what I was looking forward to the most and it is just totally barebones (...but still enough to keep me engaged, I'll say that much). The unskippable camera zooms on every aspect of gameplay were pretty annoying too.

Fourth, it is fundamentally weird for a game about ecological disaster to warn you about the dangers of taking more than you need in the tutorial, and then encourage you to....harvest everything in sight, all the time, forever, with zero consequences. It's not unique to this game, and is endemic to the genre, but it's something that continues to irritate me in "environmental" games.

Reviewed on Jan 29, 2022


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