First Halo Wars was a squad-based RTS played very similar to popular RTSs of its time, like BFME,CoH and DoW. Considering 2000s were full of RTS like these, game's lack of unoriginality was acceptable and its okay story and great soundtrack helped me enjoying the game.

Sadly HW2 is pretty much play same as its predecessor, and yeah that means it feels like exactly playing a late 2000s RTS. They are releasing a RTS with 10 years old mechanics and demanding 40$, nice of you Microsoft.

Story is good for like for first hour. It has a very promising opening with very nice cinematics for a RTS, but rest of game's cinematics don't hold up that quality except for one.

Mission design becomes repetitive quickly. I would even say Warcraft 1994 had more interesting mission types.

1/3 of missions are pretty much like "defend your base for 20-30 mins", probably laziest and most boring mission type in the RTS genre. Oh and last mission is also a defense mission, what an amazing closure for a game.

As I said, gameplay just feels old. There is a lot of people claiming game was so good and underrated etc. but no one shows up when I ask if someone is still playing the game. Yeah, no one would play a DoW console rip-off, when you still have DoW1 and DoW2 with active playerbase.

It is a mid RTS at best and can't really recommend. Story has some nice Halo easter eggs and introduces the villains of Halo Infintie, but other than that there is really no reason to play this game.

Reviewed on Jun 02, 2023


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