It was...good? Easily the best part of Inside as an experience is, much like Limbo, the atmosphere. The puzzles are decent except for the ones with the drowner, which allows me to segue into saying that the story really didn't do much for me. While the drowner bit is more of a bullshit Cinema Sins type nitpick about why it functions one way until it suddenlly doesn't, the overall story has a more dire issue in that it's just kind of boring. The allegory of humans being treated like farm animals in the factory of capital isn't a bad idea and there are some moments where the visual metaphor shines through, but it's just...not as impactful as I think the team wanted it to be. The soundtrack and atmosphere does it's damnedest to pull the rest of the game across the finish line, but it just doesn't quite get there.

Reviewed on Nov 01, 2023


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