There's a reason why people say it's not a "true" Hitman game - linear levels that trade social stealth for pure sneaking or cover shooting, depending on the moment. Given the format differences and the plot that's weirdly action-heavy (and full of schlocky, cartoon-villain antics) it feels like a normal Hitman game adapted into a low budget movie, then back into a game. If it didn't have the expectations that come with the Hitman IP it would be a decently fun - if somewhat shallow - game. It still wouldn't blow any minds, and it would probably be forgotten in 2020. I would argue this is a much better outcome than Absolution's true fate as a real stinker that soured a lot of people on the franchise and created additional cynicism when IO announced that Hitman 2016 would have an episodic release schedule.

Reviewed on Aug 25, 2020


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