I played it on an emulator, so it went 60 fps smooth as fuck boii

I was apprehensive at first, seeing as everything was "softer" than the first one. The hard edges (like the pumping and hitting soundtrack, the resounding sound effects and the robotic combat) are no more, you can even have fun with the combat! And the orchestrations are really nice, specially the songs throughout. But it wasn't diabolic.

When you start forming your team, i thought it was going to develop like the first one, slowly giving into the madness and the eccentric behaviours of Zero and her companions, but it was much more interesting than that. As branches go on, the group mentality settles and normalises, they talk about stuff and see past first impressions and philias, reaching the point of actually having consensual encounters like grown-ups. It goes beyond the anime-esque teenage taboos of sex and treats it like a bonding experience that develops with time and comprehension.

The rest functions as explicit expansions over the first one. The functionality of branches are represented by a character, the relationship between human (or entoner) and dragon is deeper and the ending song shows a deeper catharsis that wraps up the whole journey.

Maybe because it is not the deafening experience of the first one it didn't hit me as much, but it's more mature and humanistic in comparison, and still a game laying in the confines of what is possible for the medium

Reviewed on Feb 05, 2022


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