Pros: Prehistoric carnage at its best, the stop-motion models for the dinosaurs, apes, and whatever Vertigo is supposed to be, are incredible. There's a Ray Harryhausen quality to their movement, and they really do feel like creatures that would terrorize wonderfully campy B-movies. The fighting gameplay is standard, but between you and me, I don't know SHIT about fighting games, I'm almost embarrassed to say it, but I'll be honest... I just button mash. Sorry FGC, I'm not part of the club. So really, I'm a poor judge of gameplay quality here, but in my experience, I enjoyed playing this game up against similarly low skilled players, and I still had a good enough time.

Cons: The SNES version has several shortcomings from the arcade original, mostly with the spritework being lower res and lacking in effects. And yeah, I may be a poor judge of fighting games, but I could tell, this was no Street Fighter 2.

What it means to me: Look, Jurassic Park had just released the year prior, so I was all about dino-mania when this game released. I was IN! The makers of this game knew this too, they marketed the hell out of it, posters, board games, toys, ads everywhere, and I in particular LOVED the action figures. It was a rare thing back then to get action figure toys from video games, at least, ones you'd see in high quality next to all the big budget hollywood movies of the day. And these toys were nice, and I had a few of them. Vertigo, the half cobra half dinosaur, was perhaps the coolest of all the characters, she had, if my memory serves me right, hypnosis powers, and her toy could shoot water or something, I don't know. Anyway, I've rambled way off topic here waxing nostalgia about toys, point is, this game meant something to me, even if the gameplay side of things barely mattered (oh man, and that Chaos the ape character would piss and fart for an attack, and that shit was HILARIOUS to me as a kid, lmao).

Reviewed on Jun 19, 2023


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