It's hard to really describe why I enjoyed Death Stranding. Watching Death Stranding would not be an exciting Let's Play, and the cutscenes without the gameplay would be complete drivel. However, something about the combination of a David Lynchian plot with the gameplay of delivering packages really made it work. When you finally unlock a new prepper, and some friendly player made the perfect bridge for you, everything seems so better. A new piece of equipment to help you deal with those pesky MULE's and you can get some new porters traveling the lonely world with you gives you that little bit of dopamine the people of the UCA desperately need. As I finally neared completion and was making my last deliveries in the drivers seat of a chrial roadster along the completed highways, making stops at integral ziplines to rush packages up the mountainside, I knew I would miss the world as soon as I was gone.

This game is not for everyone, and I think you will know whether you want to keep playing it by the time you Port Knot City, so if the gameplay or story or combination are not keeping you invested, then don't feel like you need to stay. If you get that far and you're hooked and you want to know more, make sure you take the time to visit every prepper, and get a few stars from each of them. The upgrades you can get from all of them will have a use at some point, and it's worth it to see to the end.

Reviewed on Jun 08, 2023


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