It's nice to see a deft application of cinematic language, a barrage of smash cuts, gurgling sound design. To then add the special language of video gaming--"hey, there's the sound of hooves behind you, wanna turn around and look?"; "Don't blocky PSX-era graphics creep you out in some unspecified way?"--and blend it all smoothly is another achievement altogether. But I'm still waiting for something that marries these aesthetics to a gripping story and/or sense of place, and unfortunately this game wasn't the one to do it. Like Paratopic, a similar game in sooooo many ways, this game's obscurity feels more like a distraction than a source of meaning. David Lynch would never.

Reviewed on Aug 31, 2023


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