Chrono Cross had the impossible task of following up Trigger and while not everything about the game is amazing, it's worth seeing through till the end. The game does a lot right, good battle system, fun characters, nice world and an instant favourite OST. It's just got a really weird narrative, it flip flops between wanting to be its own game and also tying into Trigger heavily. Compared to Trigger narratively, this is much more focused around a main story and not character based like Trigger. The game still has good characters but the fact it has 45 playable characters feels wasted, I recruited almost everybody as you could in the initial character and there's only really maybe 5-8 that I could tell you about which is unfortunate because I feel if you just had a centered main cast the game would be a lot more consistent narratively striking a good balance between cast and main story.
Cross is a weird game in all though, it get fairly convoluted towards the end and some game design choices towards the end of the game some people won't probably be a fan of, the ending overall is pretty good in my opinion. The soundtrack is easily my favourite part of the game though, Yasunori Mitsuda became a top 3 VGM composer for me and even if you don't plan on playing the game you should definitely listen to the songs he did on this game.
Cross is a weird game in all though, it get fairly convoluted towards the end and some game design choices towards the end of the game some people won't probably be a fan of, the ending overall is pretty good in my opinion. The soundtrack is easily my favourite part of the game though, Yasunori Mitsuda became a top 3 VGM composer for me and even if you don't plan on playing the game you should definitely listen to the songs he did on this game.