What a huge improvement after the disappointing episode 1. Pretty much does EVERYTHING better. The story is much stronger, lovingly interweaving with the other games. I really commend the segments where it’s able to take you out of the action and soak in the atmosphere. The environments and interiors are also improved, being much more open, interesting and varied. Committing to stealth gameplay seems like a no-brainer for this franchise. Although the mechanics aren’t all that deep, such as easily exploitable enemy pathing and most enemies being dispatched exactly the same way, it’s still refreshing. When you are caught, your frailty becomes obvious, dying in 2 or 3 hits, heightening the tension. Unfortunately, dying also plays an unbearable 360p cutscene of the Lettuce twins babbling on. Could have benefitted from some more stealth-based plasmids and weapons and more enemy types. There are some other nitpicks, I wish there was more dialogue recorded for splicers, given the amount of time that you spend skulking around hearing the same stuff. There was also some general performance issues, lag and frame drops. Overall, this is some innovate Bioshock content that’s worth it for any fan of the series, almost making episode 1 obsolete.

Reviewed on Nov 26, 2023


Comments