Trent Reznor’s infamous “this game has no atmosphere” comment hangs over this the whole way through, and it’s only emphasised by the default Steam installation dumping you into the action at some hellish resolution and with no music. HUP HUP HUPing through barren brown mono-textured halls and caves without any music is really funny.

Fortunately, 10 minutes of looking around on the internet can lead you to any number of drag-and-drop replacements for id/Bethesda’s pathetic offering. I played through this using the Yagami sourceport and restored Sonic Mayhem’s appropriately butt-industrial soundtrack, which made things a lot more pleasant. When Descent Into Cerberon is in full swing and you’re instagibbing stroggs with bunny-hopped shots from the hyperblaster, it just feels fuckin’ great.

However, those moments are padded thickly with some of the most obtuse exploration I’ve ever seen - the kind of stuff that should leave the average player begging for Sandy Petersen to come back and save us all. I sometimes walked aimlessly in circles down the same corridors and somehow ended up in new places through no intention of my own. On more than one occasion, I resorted to noclipping my way forward, only to realise I still had no idea where the way out was. Welcome to the machine.

Reviewed on Feb 07, 2021


1 Comment


9 months ago

shoutouts to machinegames for adding an optional wayfinder to the remake, you guys rock