Solid classicvania, reminiscent of Zangetsu from Inti Creates' Bloodstained spinoffs. Differentiates itself with more of a ninja flavor, with some enemies and obstacles taking clear inspiration from Shadow of the Ninja, the Super Shinobi, and others. As far as classicvanias go, it felt generally on the easier side - there's the death pit knockbacks, but you're given mobility to compensate early on, plus a generous checkpointing system prevents it from feeling particularly punishing. The final boss was a noticeable difficulty spike, with two phases that deal high damage, but the patterns are pretty straightforward so it's just a matter of clean execution.

Completing the game unlocks a second ninja character with a faster running speed and a starting moveset that rivals the fully-upgraded main character. I went through the first couple stages and it seemed to trivialize a lot of the level design, so it seems more like a victory lap NG+ mode, or something for players who want to try the game with a more classic ninja action feel.

Reviewed on Feb 18, 2024


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