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DISPLAY


i can't praise this game enough! while aod did a lot with the limited gameplay allotted the rpgmaker genre (the chase scenes were genuinely terrifying,) the most memorable part of this game is the narrative; it doesn't pull its punches around the central theme, death. as the main leads, the chemistry between ray and zack is nothing less than iconic, and zack himself is an unforgettable character. this game knew exactly what it wanted to be, and executed that vision flawlessly.