It’s really hard to know when you’re eligible to count a rogue like game as “completed”. You hit the credit roll but then the true nature of the game unravels and you replay and replay and replay until you’ve hit that credit roll with every character, variation and crutch possible.

Since I’ve know beat the game with a good amount of the characters, explored some of the artifacts and the void dlc, ran achievements and special runs with friends and sometimes by myself, I feel like I’ve accumulated a good enough knowledge of the game over my 20-30 hours of playing that I can confidently say I beat it. Far from mastered it, but I beat it.

I’ve had an overall good time with the genre but I never really understood the endless replay value until I finally tried risk of rain 2, and I would unapologetically call this one of the most addictively simple games.

An insanely good time either with friends or solo, and once you start getting the mechanics and systems down, the real fun begins and you can start breaking and exploiting new builds and strategies in bizarre and entertaining ways.

Reviewed on Jun 20, 2024


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