I have really weird feeling about this game.
At one side I love the overall gameplay. Platinum games are being platinum games, I think that's one of the most satisficing hack and slash I've ever played. The variety of weapons, combos, upgrades, overall depth of the fighting system is fucking hot balls. I'm also surprised how well cut blade mechanic is implemented and used as a big part of the gameplay without feeling tedious. Amazing shit.
The story is also fucking amazing. Some cringe ass fucking bullshit in a good way. Voice acting is amazing and Raiden is deadass mlp, now I understand why he is such a good meme foundation. Good shit

However, gameplay has two main problems:
1) fucking stun wobble wobble. When u r stunned you have to wobble your joystick like a motherfucker and it doesnt do shit. So if you are stunned just wait it out, don't ruin your controller
2) Parry mechanic is good but deadass is not explained whatsoever. I just understood how it works half way through the game. That's a minor complain but i was about to quit the game

And the story is good and awesome, but ONLY during cutscenes. The story also continues in a mission during dialogues and these dialogues FUCKING SUCK. The missions are basically -----> dialog -> box arena -> dialog -> box arena -> dialog -> box arena -> some qte event -> cutscene -> boss battle -> cutscene -> dialog
After each arena there is almost 100% guarantee of the dialogue. Why would I complain, they are skippable. Yes, they are. But that doesn't mean that they are not fillers. I don't wanna miss important parts of the story, however the important parts are only 20% of these fucking dialogues, so if you wanna follow the story your gameplay flow should be interrupted to listen to some well voice acted but fucking pointless dialogues. That's the biggest complain from me, too much unnecessary dialogues that interrupt the gameplay.


Overall great game, far from my fav. Don't see myself replaying it, but if you like hack and slash def play it.

Reviewed on Jun 08, 2022


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