slaps

An indie game inspired by AC and it does some of the ace combat parts better than the AC itself.
Another power fantasy where you are a fuckign madman flying jet shooting everthing with your 300 missiles(not counting special missile): other jets, ground targets, ships, fucking flying big ass planes(BIG BIG), while the story is as crazy as it gets: wars, nukes, anime dialogues. Insane shit

So, gameplay:
Kinda like AC but with some improvements:
1) Special weapon system. Yeap, that's good. You can usually have 2 ATA special weapons, but on some vehicles in addition you can have ATG weapons. This system rocks and I wanna see that again. Also seeing your F16 with such a big payload is a dream.
2) Railguns. Railguns everywhere. Honestly a really cool weapon. You can't dodge it with your typical strategy(flares or just circles) so you have to look forward and just evade them. Thankfully they are fair, so they usually shoot in front of you and it has a visible beam where it's gonna shoot before actually shooting. Really cool weapon to fight against
3) Flares. I would say the main difference with AC. In AC you usually evade missile by performing high G turns. While you also have to do it here, there is just too many missile and the only way you can avoid them is by using flares. You have infinite amount of them, just a 6 sec cooldown. This, however, changes a lot core gameplay, cuz your main strategy now is timing your flares. Which is not bad, and a nice change, just to keep in mind.
4) Boss battles. They are fucking tough. Hot damn, there are two bosses that kicked my ass(final one and two railgun tanks). My wrist was hurting after I finished the game, cuz pressing flares so many times while performing a turn is just crazy. Never experienced that, great shit.

Visuals:
While it's not as pretty as AC(technically speaking), the art direction makes up for it. First of all, just general missions look great with some unique architecture and interesting environments. And then, in the last missions, without spoiling, it's ORANGE everywhere. Visuals are gorgeous, but I think there are too many clouds and some day missions would be welcome

Story:
Story is my main laydown. It's fun and interesting, with all the typical AC anime insanity. But.... The way that story is presented is pretty much AC7. Which is: briefings and dialogues in missions. Don't get me wrong, IK that it is how it is for all AC games, but I just don't like it that much. I don't get the story, it's hard for me to follow and connect pieces, missions dialogues are hard to follow and so on and so forth. I have this problem in AC as well, and it's my main problem there, and I wish it was something different here, but nope. Well I'm not a hardcore AC fan, so I guess it's more me problem


Anyway, great game, tough as balls tho

Reviewed on Dec 11, 2022


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