tons of genius fascinating mechanics however runs are TOO GOD DAMN LONG . million ways to randomly die and you get set back like an hour sometimes

the (goat) no (cap) aint no fighting game with cooler mechanics

combat gets mad tedious sometimes but game feels sooooooo good

ton of tedious things in this game. always just makes me return to other roguelites after spending 50 minutes on another mostly empty run

the best shooter of all time. -2 points because hirez butchered it right at the end

natural extension to the game. with a little more polish this could all just be in terraria

such a dope looking game, great character designs, but actually playing it mostly feels like dogshit. never had one fight in this game that didnt feel grossly unfair one way or another

rightfully pioneered a whole movement of this sort of game. still needs some more stuff to do for it to be perfect, lots of walking around and the scare factor wears off a bit too fast

this game is exactly what it wants to be with a grossly deep well of silly content for the price point

all this game needs to be a 10 is about double the singleplayer content and a viably fun way to play multiplayer. a genius idea, probably landfall's best

probably the most satisfying combat in any team multiplayer game. maybe ANY multiplayer game. lightly ruined by all of ubisoft's typical antics, and that combat ultimately isn't much fun when you get to very high skill brackets unlike traditional fighting games

there will never be another game like this. if you can imagine it, it can probably happen in here

most hype tower defense i have ever played. sorry btd it is close

one way to make me completely uninterested in a fighting game is to make moves overlap on like 20% of the cast each