The Immaculate Drag pulls you right into the melancholy of walking through a night city street with a hazy goal and a chance to meet like-minded souls. Most of them are out in the streets to take a breather, much like yourself, and next morning every encounter with them might seem like a distant dream, disconnected from a blazing sun of reality. Sometimes it's a reminder that you're not alone in your worries and painful memories, and sometimes it's a whole new perspective given as a casual remark from a total stranger that you're bound to never meet again. Same as this very night when you're out in the streets to move at your own pace towards the dawn is to never repeat again. Existing only here and now, flowing between every step and inevitably taking you closer to your next immaculate drag that might as well be the last.

I can't help but feel it was heavily inspired by El invierno en Lisboa (Winter In Lisbon) written by Antonio Muñoz Molina. It has the distinct smoky, jazzy, desperate love story vibe that dominates both the book and the game.

Chill "puzzle" game that involves a cat running around 'n trying to find its' favorite toy before falling asleep in a cozy cot.
The mechanics is easy to comprehend. No rush. Even if you're bad with spatial imagination (just like me), running in circles pays off (sooner or later you'll stumble across the right corridor).

Gameplay is so slow I couldn't finish the game.
Turning and walking in any direction takes ages.
Clues are almost non-existent.
I gave up on the 1st floor, trying to find the light switch.

Marketing via fun and engaging experience.
In the middle of a pandemic.
Bravo, Devolver 👍

Short aery adventure, full of light and subtle hints.
Puzzles seem to be complementary to the atmosphere and solvable in several tries.
I also found the music quite refreshing, which prompted me to further look for OST. Only 2 tracks, but a year later I still remember how otherworldly they weaved themselves into gameplay at the time.

2014

Came here for the letter achievements, stayed for the puzzles.
Challenging, but in a subtle way that makes you motivated to master it rather than rage quit.

When you think the Fox is the trickster, but the real mastermind is the Bag.
Cute and short. Also free of charge. Would gladly pay full price for an extended version with more characters.

I managed to get stuck in a game where the player has to move the bricks to free the path for cat to escape. That's the only mechanic found in this game. I just don't have the patience for moving bricks ig (//▽//)

Cat movements are limited to forward and backward (no left or right. why?), and feel clunky on PC. Overall, not very engaging experience, as I kept wondering what's keeping the cat from jumping over the bricks (since they're the same size).

Sudoku with cats. Cute, but my brain couldn't keep up with the expanding number of cats of all shapes and colours, so I switched to "normal" 1-9 mode pretty quickly ( 〃▽〃)
Getting 100% could be tedious, there's not much variety except the difficulty levels.