Since the newest trailer for the 2nd game looked kind of neat from a directing and editing standpoint, I was curious to finally try this out.
This is exactly what I cannot stand about a lot modern video games. Just full on blast pretentious "we aren't like those other video games, we are... Hollywood. And video game systems are cringe".
The concept itself, great idea. Execution is insanely annoying and falls flat.
Combat is horrendously simple for a game that genuinely does not offer any other interactivity than its combat. It reminds me of licensed games that usually just slap the most straight forward combat system they can think of, while not engaging the player with anything else. Enemy variety essentially does not exist.
The whole game is just making you walk forward while being blasted with voices, the novelty of this wears off instantly. Then stopping you at obvious doors to spawn the same enemies over and over or gracing you with a "puzzle", which makes you look at surrounding garbage.
Literally just looking around with your camera, to form rune shapes by aligning objects like twigs or fences to match the shape superimposed on your screen. It will also tell you when you are near such matching objects through visual and audio cues, essentially removing even the tiniest bit of player agency in the only section of players interacting with the game.

Fuck "games" like this.

Reviewed on Feb 17, 2024


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