An insanely fun roguelike with an unexpected amount of depth. One of the things I most appreciate in roguelikes is getting to make choices, and RoR2 gives you a ton of strategic choices to make as you progress through a run, and a ton of variety in builds to where no two runs look the same.

The music is top-notch and never gets old, the modding community is pretty big and installing mods is pretty trivial, and the art style is pretty unique even if I personally would make the colors more saturated. The items and lore bits you can find are also really interesting and filled with character.

My biggest complaint is probably that the longer a run gets the probability of dying to some weird bullshit where you can't even be sure of what happened steadily approaches 1. I can't really knock the game too much for it considering that such things are to some extent inevitable in a roguelike since the devs can't fully account for every possible situation, and there are features here to mitigate such things like one-shot protection, but I do wish that the game made it more clear what exactly killed you sometimes. A list of the last few damage sources that hit you would go a long way to understanding what exactly you did wrong.

Reviewed on Apr 27, 2024


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