short horror with heavy inspiration from Control's FMV & title card stylings, and some really standout audio.

once again, scotland ruins it for humanity.

first run. ~20ish moons. went through a portal, died, then starved to death. pretty cool.

turns out it's a blast to just have a bunch of little guys.

a series of impeccably-produced linear corridors, punctuated by marvelmouth whedonwank dialogue. i think this game is Not For Me.

cute! walls and walls of text are definitely... a pacing choice, but i do love a nicely-scaled, tight environment, and who doesn't love a train ride?

2020

it's myst, the prequel to riven!

some stunning environment art & art design in general, and a real enjoyable performance from the lead.

just constantly felt like i was fighting with the dialogue & interaction systems, tripping over important lines or missing entire scenes because i looked at things in the wrong order. which is fine if that’s the game you’re making, but that kind of requires communication & buy-in, of which there was none.