This review is tough. I like Limbo, and I bought the game probably a year or two after the game was originally released in 2010. Back then, the game was hailed as an indie classic for its atmosphere and abstract storytelling. For one reason or another, I never actually came around to playing the damn game all the way through until thirteen years later after repurchasing it on the Switch. Better late than never. The problem is I had already reaped the rewards of the latest inspirational game from Playdead (The Developers behind Limbo), Inside. Inside plays out fundamentally almost the same as Limbo. You play as a young boy in a 2D atmospheric puzzle platformer as you attempt to reach some enigmatic goal. In each game, the environment provides context clues to the world in which you exist. These clues are for the player to conclude from, as nothing is ever overtly revealed throughout the game. The gameplay in each is also the same. You move left to right with two action buttons to work with. It's as simple as it gets. I loved Inside and appreciated its narrative fluidity while lacking a single word of dialogue. The setups for each puzzle felt well-intertwined with the environment, and for a simple game, it was a joy to play through. My only critique, mind you, I am a lot harsher in my rating system than most, was that I wanted more of the game. It didn't quench my thirst completely and ended a little abruptly. I almost feel like an asshole for saying that because I truly loveed that little gem of a game. So, as I came back to Limbo, still not far removed from my experience with Inside, it was hard to block out the notion that this game could walk so that Inside could run. Limbo lacks the same level of atmosphere and charm that brought me to bliss in Inside. The puzzles are also a tad bit weaker and don't necessarily provide greater detail to the environment, especially in the latter half. The game is also considerably shorter and provides less narrative intrigue after a point. Although the sound design is spot on and makes each death you create a small delight, the game seriously lacks a soundtrack for complete immersion. I legitimately thought I accidentally muted the game at points while I took longer on specific sections. Weaning off my complaints, Limbo is an enjoyable game while it lasts. Comparison is the thief of joy, and unfortunately for Limbo, thier bigger brother took me out for some beers beforehand.

Reviewed on Oct 11, 2023


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