What’s the difference between delicate indie beauty and the louder aesthetics of the AAA blockbuster? To love a videogame for either is to love the video more than the game.

Monument Valley exists to be admired more than played. It is lovely and hollow, a contraption that says: touch me once, then watch the wonders unfold. It doesn’t even seem to understand the appeal of the isometric, of moving through two dimensions as if three, not just staring at them.

It might make for a beautiful set of posters. It certainly makes for an empty game. Play Crystal Castles instead.

Reviewed on Sep 10, 2020


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