(I 100% both the main game and the Bad Blood DLC other than the online play, which I was not able to access).

- The core gameplay is VERY fun, press Q for dopamine city.
- Loved the gunplay so much that in the Bad Blood side missions I’d ignore the optional objectives like “no killing” because the pew pew is so satisfying.
- The driving in some cars is bad but most are fine, then again, I did play this game for dozens of hours so I probably just got used to it.
- Aiden is basically the most stereotypical ‘gritty white dude with stubble’ protagonist that dominated the early 2010s, but I somehow didn’t find him too insufferable. The side characters like T-Bone are much more compelling. The story was also mostly average (pacing felt off somehow but I’m not sure why) with some nuggets of interesting concepts.
- As meme-worthy as some of the NPC taglines are, the profiler is a really neat mechanic to make the city feel more alive. I remember when I started playing just running around and listening to all of the convos.
- The side activities were all enjoyable by themselves, but in true Ubisoft fashion there are so many you might get tired of it, in Bad Blood for example there is seriously no need to require 60 of basically the same 3 variations of an activity for 100% completion.
- The radio was really lackluster, maybe I’m spoiled by other open-world city games but really, two dozen songs? What happened there?

Reviewed on Feb 12, 2023


Comments