This 1989 classic is made for the arcade halls and it shows. It looks gorgeous, is full of details and the soundtrack kicks ass. But this machine is made for devouring your hard-earned quarters and the game plays accordingly. Even the regular foot soldiers are a severe threat either because the game throws many of them in your way or because the hit detection is pretty wobbly. In fact, the whole game feels imprecise. It doesn't feel like you are hitting an enemy. There is no real impact. Also, it feels like you have to be right in front of them but they can hit you slightly above or below you. And then most of them hit back without a real pattern that you can learn and anticipate. Same for the stage bosses. They look cool and just like in the SNES and Genesis games have a lot of charm. But you never really know how to get out of combat because they will throw a punch or a kick at you. At least the enemy throwing looks so satisfying. But also here I am missing a certain noticeable punch to it. The regular enemies and stages look awesome too but it misses the variety of Turtles in time. The fun of the game here comes entirely from the design and style of the Ninja Turtles setting. There are rarely any real tactics due to the spongy hit detection. If you want more beat 'em up turtle action, take a look here. Fortunately, with MAME you don't need real quarters any more. Also, I bet it is a lot more fun when you play with friends.

Reviewed on Aug 23, 2023


Comments