Let me get the bad out of the way. The story while great is told through letters left around and it can be a little frustrating missing one and having context for future letters be missing. Every now and then the rope gets tangled on something and you kind of have to wiggle out of it awkwardly since the game clearly didn't think you'd make that mistake. Finally the price might be a little high for the length but that's really subjective. That's about all I got in terms of negatives.

Basically everything else in this is great. I still can't get over how much I love Jusant's core climbing mechanic. It feels so simple and obvious but is perfectly tuned to both feel immersive and interesting without feeling unfair and frustrating. The environments are built in such a way that you always feel accomplished for completing a climb without making you lose your mind doing it. This puts climbing in all other games (yes even my beloved BOTW/TOTK) to shame.

The story while told in a slightly frustrating way sometimes is super clever with its structure and made for a super satisfying conclusion. The way it tells essentially two stories going in chronologically different orders is just chefs kiss. Each touching or climactic scene is topped off by a beautiful soundtrack that always elevates the moment.

I hope more games steal from this game because I want more climbing like this.

Reviewed on Mar 16, 2024


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