As every experience focused game by Szymanski, this is a high concept, mechanically simple and deeply atmospheric game. The story is the most abstract and subtle yet and that works on its favor as well as it detracts from it.
I really like how the game casually introduces aspects of the protagonist than change the players perstective on her with just a few words. Also, the fact that the game is interrupted by calls of the mother of the protagonist -driven by a great performance- adds so much depth to an otherwise simple game.
Although I can't sincerely give it a higher score, I really enjoyed my time with this game, but I don't think I got to enjoy the full experience since my english is not the best and the introduction as well as the ending have kind of complex language.
I really like how the game casually introduces aspects of the protagonist than change the players perstective on her with just a few words. Also, the fact that the game is interrupted by calls of the mother of the protagonist -driven by a great performance- adds so much depth to an otherwise simple game.
Although I can't sincerely give it a higher score, I really enjoyed my time with this game, but I don't think I got to enjoy the full experience since my english is not the best and the introduction as well as the ending have kind of complex language.