Starting with the point, I've only done 1 out of the 4 'route' or 'classes' you could choose for the game, the sage route. I will go back over time to finish the other 3 but for reasons I'll point out later, I'm not all too keen to go thru them at the moment
Honestly the fact this game was made by one single person is kind of baffling. Karekusa put a lot of thought, feeling, and passion into the game I don't know how long this took but major props to the sole creator, deserves all of it and hope since the game was made they've gone onto doing something they love. The raw fantasy setting, vibe and lore is insanely cool with nice OST accompanied to it. The Sage route offered a lot of what I was asking going into the game. For a RPGmaker game and not being the biggest fan of them, the gameplay isn't bad (though does get boring at times). I don't want to get into spoilers but the mystery and plot of the route was great, the game gave me way too many chills just cuz of everything surrounding it. It is kind of a choose your own way/route story which was nice at times but also something I did not enjoy always. The game is about as non linear as Pokemon Scarlet and Violet, it says its non linear when it kind of isn't. The lack of direction at times was quite frustrating and found my self at an impasse a few times which felt more tedious and annoying than fun. It still funnels you to a concluding point but I don't think it does the best of keeping the non linearity at the same time, giving me multiple headaches. it would be incredibly frustrating for me to play all 4 routes back to back hence why I'm deciding to take breaks. Some fights are weirdly placed where your not ready for them at all or if you don't have this specific item, you're basically fucked or in for a marginally harder time. That's about the only cons I have but it comes out as a net positive and would genuinely recommend this to anyone looking for a fantasy setting game to play

Reviewed on Feb 24, 2024


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