I think this game does a LOT really well. The bosses all get killed in one hit, but you have to spend attempts figuring out how to access their singular weak spot, which is a fun challenge and is balanced basically perfectly by you also being killed in one hit. My big issue is that the environment is just too big for its own good with no easy/quick way to traverse it, so it ends up being a lot of running to the bosses, only to die within a few seconds because a lot of bosses are supposed to be killed really fast. In a world where this wasn't the developers' first game and condensed the world to just be hallways between each boss, this game would be incredible, but what we get is still a very fun game that I enjoyed quite a bit.

Reviewed on May 18, 2024


Comments