Not an original descriptor by any means, but it really is Tony Hawk Pro Skater meets Max Payne.

Keeps the same addictive loop from THPS with a specific number of objectives needed to unlock levels. The issue is that THPS is designed to be played in sessions of two minutes with no missable objectives. In Rollerdrome it gets frustrating to dedicate a longer time in a mission and failed an objective last minute because you got hit or damaged and have to repeat the level. Even more noticeable on levels with multiple stages.

Reviewed on Feb 16, 2024


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