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(All Achievements Review)

So, for the past few weeks or so, (48 hours but with breaks, not consecutively) PowerWash Simulator has occupied my life for a significant portion of time. Much like Viscera Cleanup Detail, its main selling point is the ability to satisfyingly clean things. You play as a faceless protagonist who isn't really much of a protagonist at all; considering they are anonymous. The main focal point of the game is to get your pressure washing business started up, and as you take on contracts, people hear about you through word of mouth; birthing an endless cycle of business and payment.

If you really want to write it off on the taxes for your virtual business, the game employs an online store where you can purchase work supplies. Don't worry, you don't need to use real money either. Although there isn't a superstore level of stock, the options are plentiful enough. Buy a colorful new suit (or gloves,) a skin or "modification" for your power washing device, attachments, cleaning liquids, and upgrade to even fancier, more costly tools: such as the Medium Duty Urban X U2, (which is $900) to the "Professional" Duty Prime Vista PRO (which has a hefty price tag of about $5,000.) The additional equipment that exists ranges from extensions to "turbo" rotating nozzles and specialized soaps for tackling different types of surfaces and materials. Be wary though, as you'll likely have to procure these things several times as you go through upgrades.

Along with that, the game sets up interactions with customers both enjoyably and realistically. You will encounter every archetype of human; from suspected criminals, obnoxious politicians, haunting victims, and just everyday people. They're all able to contact you throughout the day with text prompts and job descriptions, and it always feels very natural. Some of my favorite moments had to do with customer shenanigans and the uncovering of evidence as you progress through each assignment. This game is not just any menial working simulator, and you can discover so many hidden stories just from doing as you're told. This is not too dissimilar from real life either, who knows how many unsettling and extreme things have been revealed by actual clean-up companies, especially those that are made to sign non-disclosure agreements? Anyways, these experiences never really go into territory that might be considered too dark and are usually light-hearted, comedic, and heart-warming.

Even though the game is still currently in what I assume is very early access, there is an abundance of content to relish. Not only everything previously mentioned, but also just the sheer amount of maps and objects you're able to clean. You'll go through all manners of things, but buildings and cars will be some of your main targets. I'd say that the healthy and inventive variety of normal and odd commissions really makes the game; giving you options that range from space rovers (in special mode), haunted houses, carnival carousels, subterranean drills, and then just the ordinary day-to-day motorcycles and vans. There are also multiple game modes, such as career mode (which is just the main story, even though it's not much of a narrative experience), challenge mode (the one that evolved into somewhat of a competitive scene), and free play, which is just for your favorite jobs. You can even invite friends to co-op with!

The actual experience itself is obviously very pleasing to watch, and seeing dirt, or mud, or generally dislikable substances cluster up into corners and other hard-to-reach spaces makes it that much more true to life. The only complaints or suggestions I would really have is that sometimes the remaining dirt after nearly finishing a job is hard to locate or occasionally glitches and will say it's still not clean after washing it several times from all directions. Also, the soap doesn't have a long enough lifespan or often enough restocking. I do appreciate the mechanic that auto finishes parts if it knows I cannot possibly reach them, plus the percentages and highlighting with the tab key, though. I also think the live stream footage afterward is fun to watch. I'd suggest maybe adding a day and night cycle or light source for scouring darker places, too. Overall, it seems like the game's development process is going brilliantly, and I'm excited to see what's to come.

Reviewed on Jul 02, 2024


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