Did not run so smoothly, I remember many disconnects and crashes in my time playing this. The game was also pretty short with the DLC just being survival arenas and playable characters.

The premise of mixing elements together before casting them is pretty novel. If you loaded up 5 Rock elements, you're going to toss a LARGE boulder. If you load up 3 Fire and 2 Rock elements, you fired a meteor. You and a friend could angle elemental beams at each other and they would combine into one omega beam. The shield element ended up doing more harm than good, considering it would reflect your own or friendly spells into unintended directions. Forgot to mention, friendly fire and self targeting is very possible in this game. You and your friends will be accidently killing each other constantly. The way spells interact with the environment and other players was a lot of fun. If you walk into a puddle, got wet, and tried to add the lightning element to your spell, you just died.

Unfortunately, the campaign is soft and the game is pretty short. For the first few levels you'll have fun mixing and playing around with the game mechanics. Then you'll find "the spell" that is most efficient and just do that. Over and over. Wish this game ran better and had more to it. The full roster of wizards to pick from ends up being pretty cool!

Reviewed on Jul 11, 2023


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