Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

December 19, 2023

Platforms Played

DISPLAY


Cute! A bit confusing at first — I reset the game several times because one of the computer parts seemed to not work even if replaced but that might’ve been me not quite understanding the differences between the parts — but once I figured out how everything worked I got really into this. There’s a lot it wants to say, about the interconnectivity between the physical and online worlds, about all the weirdos in the online communities you join, and the ouroborus of online gaming — the consumption of content for consumption’s sake, and the question of when exactly something stops being fulfilling — and it talks about it well and it talks about it in an understated way: maybe pushing you in a certain direction, but letting the player come to their own conclusions about what exactly they want to take from it. I liked the way the game navigates its two worlds, and how it manages to do two separate things with the exact same engine and gameplay conceits between them. Specifically I kind of liked the scavengey explorer gameplay of the raccoon world, and I like how the game-within-a-game really nails that… empty, yet still addicting feel that’s clearly maybe not actually fun, yet it hits the right spots in your brain hard enough to make you want to keep playing despite the uneven returns. Overall this was neat! It’s short, and once you clue into how the gameplay in the raccoon world works there’s some really neat stuff it has to say. Would recommend this!