sonic team should've stuck to their strengths and sold their games as arcade experiences through and through. nights is a masterpiece on all fronts; an experimental title at an experimental time in sega's life that fits somewhere between the worlds of sonics cd and adventure as far as presentation and game theory.

as said elsewhere its jungian roots and elaborate visuals are ultimately window dressing, but you bet your ass they sell me; i find myself regularly transfixed by the endless dreamscapes of nights' world and the perfect, and i mean PERFECT soundtrack composed by the minds behind several of my favorite sega scores - namely sonic cd and adventure. that's hardly to speak poorly of the gameplay though. i think 'getting' nights is a steep process but that session the game finally clicks for you, and you truly get to experience the feeling of flight and acrobatics in synchronicity with the analog stack, it's a high few other games can offer you. truly one of the most magical experiences i've ever had with a game. and no questions asked, christmas nights is a perfect bow on the present, uber-charming and sweet as it comes.

it's funny - this isn't one i spent time on as a kid, but it was a later discovery for me, and now i think i could probably call this my favorite thing sega's ever put out. that's about as high praise as i can offer.

Reviewed on Apr 23, 2022


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