This review contains spoilers

You already know the drill, Greatest voice acting in the series, David Hayter's greatest (but hopefully not last) performance as Snake. The story is amazing as always, drawing you in with its twist and turns in the story. Great progression of the character of Big Boss finally being able to move away from the grief he endured from losing the Boss, tapping into the vulnerability of Big Boss which is portrayed phenomenally by David Hayter. The themes of nuclear deterrence and dangers of artificial intelligence are very prevalent in plot and drive home a message of how dangerous both are and how quickly they were developing around the time. Listening to the tapes in game were a joy to listen to, with great voice acting performances from each cast member. The comic panel cutscenes are stunning. Gameplay wise, The missions are short and the bosses are much longer, which leaves me feeling like the pacing of the gameplay is a bit off but its understandable due to it originally being a PSP game. However with that in mind, the arsenal of weapons and items available at your disposal to use during the missions was fun to experiment around with. The side ops missions were fun to play through as a nice break away from the story and just carrying out simpler tasks. This game has a lot of mechanics such as the recruiting of soldiers to MSF, deploying out those soldiers on missions and getting your recruits to manufacture equipment for you, these mechanics were enjoyable to play with and really enhanced the feeling of you leading an army of soldiers. Overall Metal Gear Solid: Peacewalker is another masterpiece created by Hideo Kojima and Kojima Productions which greatly influenced the next game in the series, Metal Gear Solid V, and although isn't a numbered title, greatly influential to the overall story of the franchise.

Reviewed on Dec 14, 2023


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