A metroidvania with pinball is a cool-sounding idea but unfortunately it was also the primary pain point of this game. The default player movement is very underwhelming (I guess to make the pinball more viable) but this makes traversal boring a lot of the time. The pinball sections themselves often require extreme precision which is frustrating as someone not particularly good at pinball. You just have to keep trying over and over again until you get the ball in a particular area or something.

Other elements of the game are fine and generally well-constructed. It's got a fairly typical cute vibe going on with some nice music and visuals but it also looks a bit cheap, I think I'm not a huge fan of the Rayman-style layered 2D art-style. The metroidvania gameplay loop is solid and moreish. Overall it's quite good but I think the pinball elements could and should have been integrated a lot better with the character movement.

Reviewed on May 08, 2024


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