Cool first-person puzzler with nice visuals and ambience. The puzzle gameplay is fairly standard and logical, it’s not quite as clearly level-based as Portal or Talos but for the most part, finding the goal and pieces of each puzzle is not hard which is the approach I prefer with puzzle games. The quality is pretty good but I wouldn’t have minded some more difficult or satisfying puzzle designs, or just more in general. I had a great time but it only lasts a few hours.

The visuals are great, the style feels like an extension of what you see in Antichamber except instead of being confined to small corridors, the levels are massively open and infinitely repeating. This gives a great sense of scale but I’ll admit that with no real weight or a potential loss state, the game doesn’t really capitalise on this ambience. Portal 2 has a much smaller scale but the massive falls feel much more significant and immersive rather than just being a cool idea like in this game.

The story kind of matches the style in that it’s vague and without narrative. There are some abstract ideas but I don’t think it’s supposed to be very meaningful. Maybe I just missed the point. Anyway it’s still a good choice for puzzle fans but maybe a little overpriced at full price since there isn’t a huge amount of content.

Reviewed on Aug 17, 2023


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