I put off playing the DLC forever, and came back to knock them out real quick before the release of Scarlet/Violet. I was pleasantly surprised by the Isle of Armor, which was the one I was looking forward to less. The island was a nice little expansion of the Wild Zone concept, with a nice smattering of new old mons to collect. There was a bunch of features that, playing on an emulator 2 years late, I didn't fully engage with but I know I would've really liked right after I had finished up the original game. Things like the Max Soup for G-Maxing any mon, and other QoL vendors. And the main story was surprisingly fun: I actually enjoyed the characters and had a good time going through it. I didn't care much for Kubfu/Urshifu before playing this, but it made me really warm up to them and I liked the tower a lot. Also, again not something I felt the need to do on an emulator this late, but giving some extra bonus goals like the Digletts (while a bit crude/grindy) is a nice optional objective for people who want to spend more time here. Overall, a better experience than I expected, and if this came out 2 weeks after the original game I would have loved it.

Reviewed on Nov 11, 2022


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