another sandbox that's smoke and mirrors. you can experience everything it has to meaningfully offer on floor 1 w/ remainder of playtime spent convincing yourself clicking the door this way instead of clicking it that way is freedom of choice & endless experimental gameplay and not just redundant fluff to hide there's like two level layouts and five mission types and you'll have to willingly gimp yourself to make them interesting. writing and general presentation is that lame insecure indie dev shit where it's all an i can has cheeseburger joke, more flimflam

Reviewed on Dec 07, 2020


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