Final game for Castlevaniathon 2023, let's go!

Man, why didn't they release a "Director's Cut" version of SotN on the PS1 with all the Saturn content? orz

There's tons of cool things here! You get a dedicated item button so you don't have to open the menu and swap out weapons everytime you wanna use something, infinite Wing Smash without having to re-do the input(patches for the PS1 version don't count, shh), a really good playable Maria instead of whatever the hell happened in DXC/Requiem, two new areas that aren't THAT crazy but they have some really good music, and even a sprint powerup! Sure, it requires double tapping a direction to use it and I'd rather staple my ballsack to the ceiling after what I had to go through with Circle of the Moon, but it's there!

It's a shame this version looks fucking abysmal. Uneven pixels as far as the eye can see, no transparency, lower audio quality for some sound effects, TONS of loading in menus and areas that didn't take any longer than 3 seconds to load in the PS1, and I SWEAR the input detection for spells is busted. I've been casting Soul Steals for 18 years, Saturn SotN! I know what I'm doing!

Probably won't revisit this in the future but it was really cool checking out all this extra stuff. I haven't read anything about the development of this version, but this really does feel like the team had the opportunity to add features they always wanted to get in the game, but didn't have enough time to do so with the PS1 version.

If only we had a truly definitive version of SotN... (Psst, M2. Get on that, put it on Steam. I can guarantee people will pay for that shit.)

Update: I forgot to mention one thing! The final fight with Dracula actually has a cooler background in this version.
That's it lmao

Reviewed on Oct 30, 2023


Comments