over all, I can confidently say that this collection is certainly better than the last one, and i enjoyed almost every single playable teaser in this! this is just a fun little, spooky project and i enjoyed the time i spent here so much i absolutely adored it. the overworld is such a good addition and i'm glad future dread x games keep this idea going. can only say so much about the collection as a whole without reviewing each game. here we go! best to 'worst'

1: to the end of days. easily my favorite of the bunch and it isn't even close. the closest i've ever seen to a video game version of escape from new york, a movie i enjoyed very much. i hated carthnac, so i didn't expect anything from this studio, but i would absolutely buy this!

2: squirrel stapler. probably the most famous dread x demo, and deservedly so. perfect blend of absurdity and genuine terror. says very little but what it does say is beautifully done. Szymanski never misses!

3: sucker for love. the first dread x demo to release as a full game. incredibly cute and intuitive, while also holding onto the horror genre just enough to belong in this collection. gonna have to buy the full game one day!

4: the diving bell. average day in subnautica. just kidding, but for real, this one has a really amazing atmosphere (all of these games do but this one in particular is crazy good). my only complaint is the typing mechanic is a bit cumbersome after long enough.

5: charlette's exile. a cute puzzle-ish game that's charming but not really for me. i think a full game like this would do well with others. very well made but not my style.

6: solopsis. unbelievably unique and beautiful artstyle, genuinely enjoyed looking at different things in this game so fucking much.

7: arcadletra. the monster in this game's design is wicked as fuck, i dig it. i hate to say it, but this one couldn't keep the tension up. you're just standing around, it's barely a game. it's still pretty good for what it is.

8: undiscovered. this one would be a lot higher if it didn't have such awful visual effects like camera bob and aggressive film grain. a really interesting concept, but this'd probably give me a headache if I went in again. unfun to look at

9: toy god. this one has a really awesome premise and it's fun to see how they use it for different aspects of this world. this one is confirmed to be made into a full game some day, and if that gets released, my two major complaints are that the combat isn't very fun and the enemies feel like they spawn behind you. you lose health quick in this, so it just feels cheap. maybe I'm just bad, idk

10: touched by an outer god. amazing potential for a game, but it feels so clunky i can't enjoy it. hitting enemies feels like pure luck. this game gave me such a hard time i died on easy! had to play it twice, which def soured my perspective further. don't wanna go back to this one

11: another late night. the most "um, ok?" game of the first two collections. lasted 10 minutes and did not land whatever it wanted to.

12: the thing in the lake. this one isn't bad but it overloaded me so bad i gave up. i got mauled by an ape and thank god that was enough for the trophy. not bad, just too much for my lobotomite brain.

can't wait to get into the third collection!

Reviewed on Jul 06, 2023


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