Before playing it, I was wondering if it is going to live up to the hype... It fucking does.

-The gameplay is very simple. you basically use three other buttons other than WASD. Interact, shoot blue portal, and shoot orange portal. So there is not much so say about it. What makes it unforgettable is the level design and the physics of the game.

-The game is designed perfectly. Level design is one of those things that no one really pays attention to unless it is horrible; you get confused, can't seem to find the path, blah blah blah... But in this game everything is right in front of you. All you have to do is to learn from the early levels; and use what it teaches you, when it gets complicated. And the physics... Oh man... It's so satisfying when you throw an object on the firing bots to tip them over. Or when you make a loop with the portals to increase your speed.

-The Sound design and voice acting is fantastic. The sound design alongside the art design help a great deal to make the Aperture building creepy af. Ellen McLain also does a fantastic job at giving "life" to GLaDOS. At first it is empathetic and friendly and eventually it become genuinely scary.

-The story is very simple, but intriguing. You are a test subject, probably a former prisoner, and you are going through some test. Later you realize the friendly voice in the sky is a monster and you make it worse by destroying the part that gave it moral boundaries... Good Luck.


Portal is a great puzzle game, and in my opinion, a horror game. Although it is very short, it is an amazing breath of fresh air among these glamourous action games. Definitely give it a shot.

P.S. The portals reminded me of Prey 2006.

Reviewed on Mar 27, 2024


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