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DISPLAY


Through playing this I learned that I loathe point-and-click games. I needed to use a walkthrough for most of the game so I wouldn't waste time on strange and nonsensical "puzzles." It's a shame because they did their best to run against the grain of mainstream tropes and really spent quality time on the dialogue and character development. If only the story, with such fleshed-out characters, actually went anywhere with resolution. I finished confused and let down, which was strange considering how much I liked April Ryan.