Cute concept but didn't do it for me.

The presentation style of Cursed to Golf borrowed a little too much from Celeste's commercial release. Which I didn't really like. But Celeste made up for it with 10 out of 10 gameplay so I could care less about the fluff. Here, the gameplay is a little too bare bones and a slog of a pace.

Golf is a genre of video games I enjoy immensely. So I'm admittedly a little tough on the ones that don't provide a good feel. From the multiple clicks and buttons holds it takes to pan the camera around to scope out a hole, to the bare minimum choice of clubs and trajectories; Cursed to Golf is more of the former than the latter. The card system is the interesting fold that kept me playing for the three hours I did. There's some interesting concepts there that bring some semblance of depth.

Ultimately I just never found the flow of the game fun and never felt rewards were worthwhile. When I got to the second world and the trees and bushes used an animation that resembled screen tearing I took the out. I finished the run I was on and returned my clubs. I was done.

Maybe the cutesy golf subgenre isn't my thing. I abandoned Golf Story on Switch as well. But on that note; if you DO like Golf Story, you should have fun here too. Wasn't for me but Cursed to Golf definitely isn't bad.

Reviewed on Oct 04, 2023


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