When this game first released, I played the hell out of it. Despite the sometimes tedious progression system, it did a good job at applying the MOBA-formula to mobile games. The team size shrunk from 5 to 3, there was only one lane with one large jungle beneath it and the rounds were a bit shorter. The hero design was also very fitting for touch screen controls and new heroes just kept coming in. Some day, Super Evil Megacorp added a 5v5 map, that became the standard mode from thereon. In the end, all of the servers crashed, permanently deleting all of the player's progress and killing the game. I recently logged in to see the state of the game, I've been playing five years ago and was simply shocked at what had become of it.

In the first few years, I would have given this game four stars but now, that is unfortunately not possible.

Reviewed on Feb 07, 2021


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